Shot Breakdown 2016

Loteria1

Loteria2

Christmas National Lottery Spot 2012

Simulation and Particle Render Passes: splash, rain, mist, sea foam, suspended particles, particles under the sea, hdri lighting environment and render with Arnold and PhysicalSky. Simulation, Deformation (boat interacting with the sea) and Render of the sea. Everything except the boat and the compositing. Software: Softimage xsi ICE, Arnold

Peces2

Rodar y Rodar Productions Header

School of Fish Simulation and Render Passes, including a system to deform rotating fish bodies to obtain more fluid and natural movements. Software: Softimage xsi ICE, Mental Ray

captura-de-pantalla-2016-12-04-a-las-21-03-25

The Jungle Book

Water Interaction. Software: Flowline & Maya, Renderman

captura-de-pantalla-2016-12-04-a-las-21-04-24

captura-de-pantalla-2016-12-04-a-las-21-05-00

The Jungle Book

Smoke Simulation. Software: Flowline & Maya, Renderman

spectre c 1

spectre c 2

spectre c 3

spectre c 4

SPECTRE 007

Snow Particles around plane and car. Software: Maya

sinsajo C 1

sinsajo C 2

THE HUNGER GAMES: MOCKINGJAY PART 2

Smokes, Explosions, and Avalanches in left and right (not the one in the middle). Software: Maya

captura-de-pantalla-2016-12-05-a-las-17-50-45

captura-de-pantalla-2016-12-05-a-las-17-51-22

captura-de-pantalla-2016-12-05-a-las-17-51-45

X MEN APOCALYPSE

Flow of Debris. Software: Maya

 

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PASSENGERS

Fluids Simulation: Air Leak and expandable sealant foam to seal the spaceship fissure. (Entire Scene). Software: Houdini

ElBarco2ElBarco1

El Barco tv series

Oceanic Storm Simulation and Render Passes. Ocean Simulation, Rain, Foam, and Mist. Software: Softimage xsi ICE, Mental Ray

GasNatural4GasNatural2

Gas Natural tv spot

Object, People and Animal Simulation and Formation. Particle and Render Passes creating a multicolored effect. Software: Softimage xsi ICE, emRenderPointCloud

Neurona3

Neurona1

Entropy Studio Website logo

Neuron Creation Simulation and Render Passes using coating particles sticking to the surface in order. Bubbles, Environment. Software: Softimage xsi ICE, Mental Ray

Neurona4

Neurona8

Entropy Studio Website logo

Fluids Simulation and Render Passes: External fluid, and viscous threads similar to oil. Internal Orange fluid. Bubbles environment Software: Softimage xsi ICE, emFluid, Lagoa, Mental Ray

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Agua de Bambu, Adolfo Dominguez parfum tv spot

Breaking Bambu, Particles. Software: Softimage xsi ICE

Tabletachoco1

Nestle tv spot

Chocolate bar Modelling. Particle Simulation (ICE) chocolate bar breaking. Strawberry jam filling Simulation (Realflow). Render Passes with Arnold. Software: Softimage xsi ICE, RealFlow, Arnold

 

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Silencio en la nieve Movie

Particle System Creation: leaflets being scattered from a plane. Rigg dynamic of the rope binding the carton box. Software: Softimage xsi ICE

Dinamita1

Todo es silencio Movie

Water Splash Simulation and Render Passes recreating a dynamite Particle Explosion. Software: Softimage xsi ICE, Mental Ray

fresa y chocolate realflow

Chocolate Fluid Simulation with RealFlow

Chocolate Fluid Simulation with Realflow. Render Passes with Arnold. Software: RealFlow, Arnold

Iniesta1

Cruzcampo tv spot

Particle Simulation and Render Passes: football player from Spanish National Team (Andrés Iniesta) generating red colour power. Software: Softimage xsi ICE, Mental Ray (emRPC render)

Breakdown Reel VFX Chema 2013 Eva1

Eva2

EVA Movie

Research, Development, Simulation and Render Passes in effect shots displaying programming floating brain of a robot (Hand Up) in EVA The Film, using fractal trees, Rigging techniques and Particle Simulation animating the whole structure. ICE Scripting to create the growing fractal tree when glass pieces appear Rigging system to animate the entire structure, including simulation. Software: Softimage xsi ICE, Mental Ray

Eva3

EVA Movie

Starting booting of the Hand Up Floating system of the robot’s brain. Simulation and Render Passes Software: Softimage xsi ICE, Mental Ray

Eva4

EVA Movie

Hand Up Floating system with the ability to be animated and escalated. Animation, Simulation and Render Passes. Software: Softimage xsi ICE, Mental Ray

Eva6

EVA Movie

Particle System imitating bidirectional data flow in robot´s brain (Hand Up), imitating luminous filament trails. Simulation and Render Passes Software: Softimage xsi ICE, Mental Ray

Telefonica2

Telefonica3

Telefonica spot

Research, Development and creation of a Crowd system to coordinate thechoreography marked by curves, cycle animation adapting and speed action in order to allow crowds avoiding other characters and objects. Software: Softimage xsi ICE

compare the meerkat crocodile

Compare the Meerkats Baby Oleg’s Journey to Africa

Grooming Hair and Fur of Meerkats, Shading of inflatable crocodile, Lighting of the shot. Software: Softimage xsi ICE, Arnold

EvaFinal1

EVA Movie

Research and Development of the robot´s brain Destruction System in EVA The Film. Creation of the shot: Particle Simulation, Destruction Simulation, Glass pieces Animation, Fumes, and Render Passes. Everything except the compositing. Software: Softimage xsi ICE, Mental Ray

Senior Houdini FX Artist & TD / Character Rigger

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